Selected proposals experiment with tangible interfaces, real objects as elements of the virtual game, table games with augmented reality, interactive sound spaces, viral games, etc.
The workshop is divided in two parts: January 21 through 24 and February 4 through 7, 2010.
Work teams will finish the creation of the prototipes during this second part of the workshop (February 4 through 7).
> Abstract of selected projects
Schedule
4:30 pm: Begining of the second part of the workshop.
7.30 pm: Lecture by Abelardo Gil-Fournier: Events. A Game Shaped World [+info] [live streaming]
4:30 pm - 8:00 pm: Workshop
11:00 am - 8:00 pm: Workshop
11:00 am - 3:00 pm: Workshop and final project presentations [live streaming]