Believe and Be Live: Entangled Experience in Halo

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#interactivos #bethemedia #Rstudio #No title #No title #No title #No title #No title #No title #No title
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Medialab-Prado
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Research of the videogame Halo. This presentation covers several items: the narrative of videogames (different because of its multiplicity of experiences), reiteration (same actions never lead to same experiences), hyperreality, the experience of acting without consequences and, in general, the impact of videogames on culture.