Solid Interfaces and Urban Games: Digital Games in the Public Spaces is a production workshop for the creation of video games related to public space and the city as an interface.
During seven days of intensive work, ideas will be tested and prototypes developed by working with partners and technical assistants.
In recent years, the video game experience has outgrown TV screens, game consoles and laptops, becoming increasingly ubiquitous. The availability of mobile devices, tablets, sensors, geolocation services, augmented realities and media facades has allowed the development of new game ideas experimentally and as a prototype. At the forefront of these game forms, which take place in some cases without the screen as an interface, is the interaction with other users and with the environment.
Moreover, commercial controllers like Wiimote or Kinect have popularized the idea of the game away from the traditional game controller, transforming the game into a complete physical experience.
This workshop proposes to think about games in the public space as an opportunity to generate other uses of the city and connections among its citizens.
The selection will consider ideas and projects that are already taking place and address one of the following elements: