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> Practical Information
This workshop will help attendees explore the possibilities of working with the 3D data of Kinect, a controller that enables users to control and interact with the console with no physical contact with a traditional videogames controller.
The aim is to give an overview as an introduction to working with Kinect data to try to convert them into a 3D model that can be printed on a MakerBot 3D printer.
The sessions are an approach to libraries that make it possible to work with Kinect and the group development of 3D models that can be printed.
02.02.2012 / 5:00pm - 8:00pm
03.02.2012: Fee time on Openlab session
04.02.2012 / 11:00am - 8:00pm
05.02.2012 / 11:00am - 3:00pm
Students should have some knowledge of Processing and/or OpenFrameworks, or knowledge of 3D programmes (Blender, Meshlab, etc.). We recommend that you bring your own Kinect to the workshop.
There are 15 places available for the workshop. Registration closed.