Type
Laboratorio
Mostrando 3115 - 3123 de 3162
Vídeo
Results, from some case studies, of skills like software design, HCI, disruptive innovation, play, video editing and manipulation, animation and game design, and its relationship with conjuring skills and effects demonstrated and case studies...
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The increasing of a digital low cost tech, self managed and whose objects are freely transmited by the net. All of this is creating a discourse based in the transparency of mechanisms: reality shows, making-offs, outtakes, hiddenn cameras... This can...
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Some problems began in the 21st Century, when science and magic were tried to be analised systematically and, at the same time, make their frontiers between reality and fiction visible.
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An analysis of the role of technological myths in magic play.
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The vision of the lost of magic in a technological age.
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Neurologic investigations about mind, its separation between this and the brain and the fakes of perception.
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A walk on the history of magic from its begginnings.
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Some projects and ideas which work with elements that mix magic and technology.
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Basic ideas about interactivity inside the work of Zachary Lieberman. The concept of 'magic' in a wide context of Interactivos?