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Laboratories
Laboratories

Paidea in Ludus: The Aesthetic and Technical Experience in Computer Game Play

Vídeo
admin
31/01/2012
Some answers to the question "what is the nature of the experience in game players?" (technic, aesthetic, ethic, etc.)

Virtual Worlds and Moral Evaluation

Vídeo
admin
31/01/2012
In a multiplayer online videogame, the author asks: "An immoral action in the real world, is also immoral in a virtual world?"

Ethical Advocates in Dragon Age: Origins

Vídeo
admin
31/01/2012
Studies about the role videogame 'Dragon Age: Origins' and the discussions about the ethics of its characters.

Generic Experiences.

Vídeo
admin
31/01/2012
A study about the gener (category) applied to videogames. Andreas Gregersen explains why the experiencies generated by videogames are 'potentially generic.'

Zero‐Player Games ‐ Exploring the Distinction Between Games as Artifacts and Games as Activities

Vídeo
admin
31/01/2012
Based on the concept 'Zero‐Player Games' (a point of view of the player) there is a debate that investigates if videogames need the interaction of players in orden to define themselves as games.

I Play, Therefore I Am

Vídeo
admin
31/01/2012
Starting form the belief that videogames haven't already found their own language, the author exposes how the players experience reemphasizes the paradox of identity (a field of study in philosophy of language.)

Virtual Pets and the End of the World: Studying an MMOG's Closure

Vídeo
admin
30/01/2012
A study of virtual pets games (specially, the game Fauna Sphere.) What happens to the players when this kind of multiplayer games end?

‘In The Game’? Embodied Subjectivity in Gaming Environments

Vídeo
admin
30/01/2012
The posibilities of embodiment in videogames digital environment. The body as control interface, the difficulty of creating an identification between player and avatar, the limits of the embodiment and technology and the design of videogames based in...

Vishnu and the Videogame: The Videogame Avatar and Hindu Philosophy

Vídeo
admin
30/01/2012
The original concept of avatar, which comes form the Hinduism, is the encarnation of a god (Vishnu), a manifestation of divinity that destroys evil. Understanding this philosophy is important in order to understand the videogame avatar, because it...

Inside the Game: From Immersion to Incorporation

Vídeo
admin
30/01/2012
The concepts 'Immersión' and 'presence' are both used for describing the 'being there', the player's sensation of inhabiting the space represented on screen. Calleja proposes the concept 'incorporation' as an alternative, by defending that it's a...

Game bodies

Vídeo
admin
30/01/2012
The process of corporal and social developmentthat comes from videogames appearance and evolution. The new forms of individual and social identity and embodiment as a consequence of videogames.

Dumb People, Smart Objects: The Sims and the Distributed Self

Vídeo
admin
30/01/2012
The Sims are not defined as much by the characters, but by their interaction with environmental objects. Thus, we question where is the identity of the Sims; perhaps most evident in its ability to create objects that flows to other Sims, establishing...

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